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Four browser games worth the detour

None of these are ours. They are four free-to-play browser games made by other studios, chosen because each one rewards a different kind of patience: a railway network, a siege, a car you keep rebuilding, a dungeon that never runs out.

All four open in the tab you are reading this in. No installer, no launcher, no client to keep updated. Each entry says what the game is, what it does well, how long a sitting lasts and what it costs.

The bar a game had to clear

There are hundreds of browser games and most round-ups tell you nothing about any of them. Four is enough to pick from and few enough to have actually played. The bar was:

Combat Siege key art

Combat Siege

Siege Strategy

A strategy game that is really about one question: can you get through a wall faster than someone can get through yours. Everything else - resources, troops, alliances - is in service of that.

  • Siege engines
  • Defensive layouts
  • Co-ordinated attacks
Who it suits
Players who like a game with one clear problem in it.
Plays best on
Desktop and laptop.
What it costs
Free to play; optional in-game purchases.
Open Combat Siege
Rail Nation key art

Rail Nation

Railway Tycoon

A century of railways compressed into a few weeks: lay track, run freight, corner a commodity and watch the whole server's economy tilt. Competitive in a way that never involves shooting anybody.

  • Track and timetable planning
  • Commodity markets
  • Era-based rounds
Who it suits
Players who would rather win an argument about logistics.
Plays best on
Desktop, laptop and tablet.
What it costs
Free to play; optional in-game purchases.
Open Rail Nation
Drakensang Online key art

Drakensang Online

Action RPG

Click, kill, pick up a slightly better axe, repeat on a harder setting. It knows exactly what it is and does not pretend otherwise, which is most of its charm.

  • Loot tiers
  • Co-op dungeons
  • Seasonal events
Who it suits
Anyone who wants an hour of progress and no diplomacy.
Plays best on
Desktop and laptop.
What it costs
Free to play; optional in-game purchases.
Open Drakensang Online
Crossout key art

Crossout

Vehicle Combat

You build the car, then find out what you got wrong when something shoots the wheels off it. Half workshop, half demolition derby, and the workshop half is the good one.

  • Build your own vehicle
  • Parts salvaged from wrecks
  • Fast matches
Who it suits
Players who enjoy tinkering between fights.
Plays best on
Desktop and laptop.
What it costs
Free to play; optional in-game purchases.
Open Crossout

Side by side

Start with the third column. These games are separated by how often they expect you, far more than by genre.

GameGenreA typical sittingDevice
Combat SiegeSiege Strategy10 to 20 minutesDesktop and laptop.
Rail NationRailway TycoonA few checks a dayDesktop, laptop and tablet.
Drakensang OnlineAction RPG20 to 40 minutesDesktop and laptop.
CrossoutVehicle Combat15 to 30 minutes a matchDesktop and laptop.

The honest version of "free"

All four are free to open and free to keep playing. All four also sell something: a premium account, a faster timer, a part, a currency. That is how they are paid for, and calling them simply free would leave out the half you need to know.

What mattered to us is whether each is still worth playing without spending. All four are. What money buys here is mostly time you would otherwise wait out. Decide the amount before the shop, not in it.

The trade a browser game makes

A browser game is the only kind that follows you between machines without carrying a file. There is a trade behind that:

A suggested first hour

Rail Nation. It explains itself as you go, a round has a clear end, and competing over freight contracts turns out to be far more gripping than it sounds. If you want something settled tonight, Crossout gets you into a match in minutes.

Common questions

Does anything get installed?

No. All four are browser games. One or two have an optional standalone client, which you can ignore.

Are they any good on mobile?

They open on a phone, but they were built for a pointer and a wide screen. Treat mobile as a way to check in, not to play properly.

Do they need a sign-up?

Usually, since the game has to keep your progress somewhere. It is a free account on the developer's own site, unrelated to anything here.

Are they genuinely free?

Free to start and free to continue. Each one sells optional extras, which is how it is funded. None of them hides the actual game behind a purchase.

What has this got to do with the rest of the site?

Nothing, beyond the people who wrote it. These four are other studios' work, listed because they are worth an evening.

Four free-to-play browser games, written up by the people who run this site. None of the four belong to us.

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